Yuan-Ti 5e – DnD 5e Race Guide (2024)

Introduction

Yuan-Ti are a thematically interesting group of creatures, and while the “Yuan-Ti Abomination” is the most iconic (they’re the ones with snakes heads and low bodies), the only Yuan-Ti published as a playable race is the “Pureblood.” Purebloods look like humans for the most part, which makes them a bit easier to integrate into a normal party than a snake-armed Yuan-Ti Malison. More recent versions of the playable Yuan-Ti have abandoned the term “pureblood.”

Mechanically, Yuan-Ti are a challenge in several ways. The original version’s ability score increases are limiting, and their innate spellcasting is extremely limited, but they get resistance on saving throws against all spells and magical effects and outright immunity to poison, protecting them from two extremely common hazards.

The original version of the Yuan-Ti’s Magic Resistance was a controversial racial trait. Magical effects include things like magical traps and many creatures’ special abilities (beholders, etc.), so the Yuan-Ti Pureblood has a widely-applicable defense that can immediately become a balance problem. As a player you want to look for other bonuses to your saves so that you can nearly guarantee success on saving throws, but as a DM you want ways to challenge and threaten players and there are only so many varieties of nonmagical breath weapons and the like. The updated version of the Yuan-Ti is less problematic, as Magic Resistance only applies to spells.

The innate spellcasting generally won’t be a huge part of your character, butit’s not entirely useless. Animal Friendship has a 24-hour duration anddoesn’t allow a save for unintelligent beasts, so any time that you encountera snake you can immediately befriend it. If you renew the spell daily, you canget functionally permanent friends, potentially accumulating a near-infinitecollection of magically-befriended snakes over time. Poison Spray isborderline useless, though.

Table of Contents

  • Introduction
  • Yuan-Ti Versions
  • Yuan-Ti Classes (Customizable Origins MMoM)
  • Yuan-Ti Classes (Classic Rules)

Yuan-Ti Versions

The Yuan-Ti Pureblood was originally published in Volo’s Guide to Monsters.

With the introduction of the custom origin rules in Tasha’s Cauldrons ofEverything, the yuan-ti gained the ability to reassign their ability scores,immediately making them one of the best race options for basically everyclass.

The Yuan-Ti was reprinted and updated in Monsters of the Multiverse, where they dropped the term “pureblood”, they gained the new standard ability score mechanics, their poison immunity was reduced to resistance, and Magic Resistance now only applies to spells rather than to both spells and magical effects.

Yuan-Ti Classes (Customizable Origins MMoM)

Without the limitation of the Yuan-Ti Pureblood’s normal ability scoreincreases, it becomes an easy go-to race for a durable character. Resistanceto poison (immunity if you’re using the old version) and magic resistance makethe Yuan-Ti Pureblood excellent for any class because literally everycharacter benefits so much from those defenses.

This section assumes that you’re using the option updated versions of the race, including the “Customizing Your Origin” rules presented in Tasha’s Cauldron of Everything and/or the updated version published in Monsters of the Multiverse. Because the race changed so little between those two versions, I have decided to combine these two sections. If you’re not using those rules, scroll down to the “Classic Rules” section.

Artificer

Between the Yuan-Ti’s defenses and the Artificer’s exceptional ability tostack their AC really high, a yuan-ti artificer can be nearly indestructible.However, be careful about the “tank fallacy” and make sure that you can dosomething important enough that enemies don’t simply ignore you.

Barbarian

Magic is the Barbarian’s biggest counter, so Magic Resistance is a hugebenefit for the Barbarian. The innate spellcasting is basically useless, butit wasn’t very good anyway so it’s no great loss.

Bard

Bards generally aren’t very durable, so the additional defenses of poisonresistance (immunity with the old version) and Magic Resistance are verywelcome.

Cleric

The Yuan-Ti Pureblood’s defenses are great for keeping your party’s primaryhealer conscious.

Druid

In a setting where snakes are abundant, a yuan-ti druid who really likessnakes would be both interesting and effective. Animal Friendship has a24-hour duration and doesn’t allow a save for unintelligent beasts, so everytime you encounter a snake you can add it to an ever-growing entourage ofsnakes. Just be sure to re-cast it every 24 hours to keep your new “friends”from wandering off.

Fighter

Magic is the Fighter’s biggest counter, so Magic Resistance is a huge benefitfor the Fighter. The innate spellcasting is basically useless, but it wasn’tvery good anyway so it’s no great loss. Unlike the Barbarian, the Fighterdoesn’t have a way to get resistance to poison (Bear Totem), so poisonresistance (immunity with the old version) is arguably even more impactful forthe Fighter than it is for the Barbarian.

Monk

Monks eventually gain proficiency in every type of saving throw, and whencombined with Magic Resistance you’ll be nearly immune to harmful magic.Poison resistance (immunity with the old version) is also nice on a classwhich is almost entirely locked into melee but still has notoriously poor ACat low levels.

Paladin

With racial resistance to poison (immunity with the old version), immunity todiseases as a class feature, Aura of Protection, and Magic Resistance, ayuan-ti paladin is astoundingly durable, leaving you with plenty of room tofocus on offense in order avoid falling into the “tank falacy”.

Ranger

Like other martial characters, protections from common threats are anexcellent defense for a character who is often on the front lines ofcombat.

Rogue

Magic Resistance works well alongside Evasion and Uncanny Dodge, protectingthe Rogue from a wide variety of common threats.

Sorcerer

Sorcerers generally aren’t very durable, so the additional defenses of poisonresistance (immunity with the old version) and Magic Resistance are verywelcome.

Warlock

Most warlocks aren’t very durable, so the additional defenses of poisonresistance (immunity with the old version) and Magic Resistance are verywelcome.

Wizard

Wizards generally aren’t very durable, so the additional defenses of poisonresistance (immunity with the old version) and Magic Resistance are verywelcome.

Yuan-Ti Classes (Classic Rules)

This section assumes that you’re not using the option “Customizing Your Origin” rules presented in Tasha’s Cauldron of Everything or the updated version of the race published in Mordenkainen’s Monsters of the Multiverse. If you are using those rules, scroll up to the previous section.

Artificer

Probably the Yuan-Ti Pureblood’s best option for a front-line character, thepureblood’s Intelligence increase gives you everything that you absolutelyneed. Poison Spray offers a short range attack option (though not a great one)to complement your limited cantrips, and Flash of Genius allows you to addyour Intelligence Bonus to saving throws on top of Magic Resistance, allowingyou to easily and reliably resist magical effects.

Barbarian

Bad ability spread.

Bard

Thematically a fantastic option, and the Charisma increase works great forthe Bard. Even Poison Spray may be useful since the bard gets so few directdamage options. College of Whispers fits the Yuan-Ti Pureblood very well froma thematic perspective.

Cleric

Bad ability spread.

Druid

Bad ability spread, but thematically a snake druid would be reallyinteresting. I just wish that the stats lined up better. It’s likely thatMagic Resistance and Poison Immunity don’t apply during Wild Shape.

Fighter

A fighter without a Strength or Dexterity increase is hard, but an EldritchKnight might be able to scrape by, and the Yuan-Ti Pureblood’s other traitsmake a great mage hunter.

Monk

Bad ability spread.

Paladin

Lack of a Strength or Dexterity increase is hard, but a Charisma increasemakes a Blessed Warrior build possible, and between the pureblood’s naturaldefenses and the Paladin’s defensive features you’re incredibly difficult tokill.

Ranger

Bad ability spread.

Rogue

Bad ability spread, but thematically the rogue seems like a great option. Ina campaign with little emphasis on combat, a Yuan-Ti Pureblood rogue would bea really interesting character if you focus on Charisma-based skills.

Sorcerer

A good Charisma increase, some innate spellcasting, and Magic Resistanceprotects you from enemy spellcasters.

Warlock

The Yuan-Ti Pureblood can succeed in nearly any Warlock build.

Wizard

An Intelligence increase, some innate spellcasting, and Magic Resistanceprotects you from enemy spellcasters. You may be tempted to select a snake asa familiar, but the only reason to do is for the “cool factor”.

Yuan-Ti 5e – DnD 5e Race Guide (2024)

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